
- HOW TO DOWNLOAD UNITY 2017.4.28 MOVIE
- HOW TO DOWNLOAD UNITY 2017.4.28 UPDATE
- HOW TO DOWNLOAD UNITY 2017.4.28 ANDROID
- HOW TO DOWNLOAD UNITY 2017.4.28 CODE
- HOW TO DOWNLOAD UNITY 2017.4.28 MAC
HOW TO DOWNLOAD UNITY 2017.4.28 MAC
Editor: Fixed early flipping of login page in Mac by increasing the timeout. Editor: Fixed a Windows-specific crash in YAMLMerge when trying to merge files.
Cloud: Fixed exception when building in Cloud Build with Performance Reporting enabled. Cache Server: Fixed an issue where using a Cache Server and reimporting Assembly Definition files would fail to trigger rebuilding of the assembly. Audio: Fixed a bug where AudioManager::Update was generating a small amount of garbage memory, if a spatializer was selected, that would later need to get garbage-collected. Asset Importing: Fixed an issue with MonoScripts for StateMachineBehaviour derived classes not being extracted from managed plugins. meta files that contain references to non-existing scripts or when scripts ID was too large. Asset Import: Fixed a crash when importing fbx. Asset Import: Fixed AssetPostprocessor.OnAssignMaterialModel not being called for all models when importing materials as sub-assets. Asset Bundles: Fixed packing AudioMixerController, AudioMixerGroup and AudioMixerSnapshot into bundles with disabled type trees. Asset Bundles: Fixed a crash when loading meshes from asset bundles that contain both compressed and uncompressed meshes. Animation: Fixed Timeline Sequence not firing Animation Events. Animation: Fixed state deselection in the Animator State Machine. Animation: Fixed editor crashing on WalkTypeTree after removing any component while in Animation record mode. Animation: Fixed a crash when importing animator controller with null transitions. Animation: Fixed a crash when calling Animator.MatchTarget without a controller. Animation: Fixed Animator.GetBehaviours returning an empty array after saving scene. Animation: Fixed Animator Layer not deselected when clicking on the graph part of the UI. Animation: Fixed an issue where AnimatorOverrideController.ApplyOverrides was executing unnecessary operations, causing performance issues. HOW TO DOWNLOAD UNITY 2017.4.28 CODE
Animation: Fixed a crash caused by invoking Quer圜omponentByType() when code stripping is enabled.
HOW TO DOWNLOAD UNITY 2017.4.28 ANDROID
Android: Fixed Skybox distortion on specific Android devices with Vivante GC1000/GC2000 GPU. Android: Fixed a problem when there is no valid EGL context when running the player loop. Android: Fixed an issues when trying to use jobified rendering on certain graphics devices like GLES. Android: Fixed gyroscope lag issues that happen on some android devices. Android: Fixed a crash when a compute shader is being used that did not compile/link on a device. Android: Fixed animation not played when screen sharing is enabled. HOW TO DOWNLOAD UNITY 2017.4.28 MOVIE
Android: Fixed an issue where the full-screen movie player didn't autorotate.
Android: Fixed a bug causing the loading of native audio plugins to fail on Android.2D: Fixed Tilemap not setting Tiles with the correct data in players with code stripping.
HOW TO DOWNLOAD UNITY 2017.4.28 UPDATE
2D: Fixed taking an extremely long time to update every time a script recompile happens. 2D: Fixed an error message "A script behaviour has a different serialization layout when loading" when a Tilemap was loaded in players with code stripping. 2D: Fixed a crash when Tilemap is loaded with invalid Tiles in the Editor. 2D: Fixed a crash after building and loading an Asset Bundle with Tilemap in the Editor. 2D: Fixed an issue that was causing the Physics Shape of a Sprite2D to not being properly set unless the 'Edit Physics Shape' tab was opened first. XR: Standalone UWP applications targeting Windows Mixed Reality will now cause the OS to notify the user if the Mixed Reality components are not installed or a headset is not connected, rather than silently falling back to non-VR desktop mode. XR: Android builds that enable ARCore no longer fail when the minimum Android SDK is less than 24. Asset Import: Adjusted messaging around Substance Designer import removal. XR: Improved background rendering performance in ARCore by eliminating an unnecessary OpenGL state reset. Linux: Improved filesystem performance to handle large cache sizes. 2D: TextureImporter Inspector has an option to enable default Physics Shape for Sprites. The module will only show outlines only when user has customised it. 2D: Change Outline and Physics Shape module behaviour in Sprite Editor Window.